unity-atoms/Source/Listeners/VoidListener.cs
2019-09-23 21:11:50 +02:00

13 lines
241 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/Void")]
public sealed class VoidListener : GameEventListener<
Void,
VoidAction,
VoidEvent,
VoidUnityEvent>
{ }
}