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14 lines
313 B
C#
14 lines
313 B
C#
using UnityEngine;
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namespace UnityAtoms.Mobile
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{
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[AddComponentMenu("Unity Atoms/Listeners/TouchUserInput")]
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public sealed class TouchUserInputListener : GameEventListener<
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TouchUserInput,
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TouchUserInputAction,
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TouchUserInputGameEvent,
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TouchUserInputUnityEvent>
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{ }
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}
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