unity-atoms/Source/Listeners/StringStringListener.cs
2019-09-23 21:11:50 +02:00

14 lines
302 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/String - String")]
public sealed class StringStringListener : GameEventListener<
string,
string,
StringStringAction,
StringStringEvent,
StringStringUnityEvent>
{ }
}