mirror of
https://github.com/unity-atoms/unity-atoms.git
synced 2025-01-23 00:28:23 -05:00
26 lines
989 B
C#
26 lines
989 B
C#
using System;
|
|
using UnityAtoms.BaseAtoms;
|
|
using UnityAtoms.SceneMgmt;
|
|
|
|
namespace UnityAtoms.SceneMgmt
|
|
{
|
|
/// <summary>
|
|
/// Reference of type `SceneField`. Inherits from `EquatableAtomReference<SceneField, SceneFieldPair, SceneFieldConstant, SceneFieldVariable, SceneFieldEvent, SceneFieldPairEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer, AtomCollection, AtomList>`.
|
|
/// </summary>
|
|
[Serializable]
|
|
public sealed class SceneFieldReference : EquatableAtomReference<
|
|
SceneField,
|
|
SceneFieldPair,
|
|
SceneFieldConstant,
|
|
SceneFieldVariable,
|
|
SceneFieldEvent,
|
|
SceneFieldPairEvent,
|
|
SceneFieldSceneFieldFunction,
|
|
SceneFieldVariableInstancer>, IEquatable<SceneFieldReference>
|
|
{
|
|
public SceneFieldReference() : base() { }
|
|
public SceneFieldReference(SceneField value) : base(value) { }
|
|
public bool Equals(SceneFieldReference other) { return base.Equals(other); }
|
|
}
|
|
}
|