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23 lines
719 B
C#
23 lines
719 B
C#
using UnityEngine;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `int`. Inherits from `SetVariableValue<int, IntPair, IntVariable, IntConstant, IntReference, IntEvent, IntPairEvent, IntVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Int", fileName = "SetIntVariableValue")]
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public sealed class SetIntVariableValue : SetVariableValue<
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int,
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IntPair,
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IntVariable,
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IntConstant,
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IntReference,
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IntEvent,
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IntPairEvent,
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IntIntFunction,
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IntVariableInstancer>
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{ }
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}
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