unity-atoms/Packages/Mobile/Runtime/Events/TouchUserInputTouchUserInputGameEvent.cs
2019-10-01 17:27:22 +02:00

9 lines
299 B
C#

using UnityEngine;
using UnityAtoms;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput - TouchUserInput", fileName = "TouchUserInputx2Event")]
public sealed class TouchUserInputTouchUserInputEvent : AtomEvent<TouchUserInput, TouchUserInput> { }
}