unity-atoms/Packages/Core/Runtime/Variables/AtomBaseVariable.cs
2019-10-01 17:27:22 +02:00

62 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
namespace UnityAtoms
{
public abstract class AtomBaseVariable : BaseAtom, IAtomConstantIcon
{
public abstract object BaseValue { get; set; }
public abstract void ResetValue(bool shouldTriggerEvents = false);
}
public abstract class AtomBaseVariable<T> : AtomBaseVariable
{
public override object BaseValue
{
get
{
return _value;
}
set
{
Value = (T)value;
}
}
public virtual T Value { get { return _value; } set { throw new NotImplementedException(); } }
[FormerlySerializedAs("value")]
[SerializeField]
protected T _value;
protected bool Equals(AtomBaseVariable<T> other)
{
return EqualityComparer<T>.Default.Equals(_value, other._value);
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((AtomBaseVariable<T>)obj);
}
public override int GetHashCode()
{
unchecked
{
return EqualityComparer<T>.Default.GetHashCode(_value);
}
}
public static bool operator ==(AtomBaseVariable<T> left, AtomBaseVariable<T> right) { return Equals(left, right); }
public static bool operator !=(AtomBaseVariable<T> left, AtomBaseVariable<T> right) { return !Equals(left, right); }
public override void ResetValue(bool shouldTriggerEvents = false)
{
throw new NotImplementedException();
}
}
}