2018-11-13 20:12:04 +01:00

7 lines
243 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Int")]
public class SetIntVariableValue : SetVariableValue<int, IntVariable, IntReference, IntEvent, IntIntEvent> { }
}