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7 lines
260 B
C#
7 lines
260 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Bool")]
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public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent> { }
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} |