2018-11-13 20:12:04 +01:00

7 lines
260 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Bool")]
public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent> { }
}