unity-atoms/Packages/Core/Runtime/Events/VoidEvent.cs
2019-10-14 16:51:54 +02:00

15 lines
309 B
C#

using UnityEngine;
namespace UnityAtoms
{
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Void", fileName = "VoidEvent")]
public sealed class VoidEvent : AtomEvent<Void>
{
public void Raise()
{
Raise(new Void());
}
}
}