unity-atoms/Packages/FSM/Runtime/Transition/FSMTransitionData.cs
2020-03-21 22:45:39 +01:00

15 lines
387 B
C#

using UnityAtoms.BaseAtoms;
namespace UnityAtoms.FSM
{
/// <summary>
/// A struct representing a transition in a FSM.
/// </summary>
public struct FSMTransitionData
{
public string FromState { get; set; }
public string ToState { get; set; }
public string Command { get; set; }
public BoolEvent CompleteTransition { get; set; }
}
}