unity-atoms/Packages/BaseAtoms/Runtime/VariableInstancers/Collision2DVariableInstancer.cs
Casey Hofland 21a588b6a4
Add OnCollisionHook and OnCollision2DHook (#221)
* Add OnCollisionHook and OnCollision2DHook

* refactor hooks

Naming shouldn't be trigger, get outa heeeeere!

* Implement ValueEquals + simplify already implemented ValueEquals

* Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates

Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
2020-12-30 00:01:42 +01:00

20 lines
715 B
C#

using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `Collision2D`. Inherits from `AtomVariableInstancer&lt;Collision2DVariable, Collision2DPair, Collision2D, Collision2DEvent, Collision2DPairEvent, Collision2DCollision2DFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/Collision2D Variable Instancer")]
public class Collision2DVariableInstancer : AtomVariableInstancer<
Collision2DVariable,
Collision2DPair,
Collision2D,
Collision2DEvent,
Collision2DPairEvent,
Collision2DCollision2DFunction>
{ }
}