mirror of
https://github.com/unity-atoms/unity-atoms.git
synced 2025-01-30 20:02:49 -05:00
21a588b6a4
* Add OnCollisionHook and OnCollision2DHook * refactor hooks Naming shouldn't be trigger, get outa heeeeere! * Implement ValueEquals + simplify already implemented ValueEquals * Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
20 lines
715 B
C#
20 lines
715 B
C#
using UnityAtoms.BaseAtoms;
|
|
using UnityEngine;
|
|
|
|
namespace UnityAtoms.BaseAtoms
|
|
{
|
|
/// <summary>
|
|
/// Variable Instancer of type `Collision2D`. Inherits from `AtomVariableInstancer<Collision2DVariable, Collision2DPair, Collision2D, Collision2DEvent, Collision2DPairEvent, Collision2DCollision2DFunction>`.
|
|
/// </summary>
|
|
[EditorIcon("atom-icon-hotpink")]
|
|
[AddComponentMenu("Unity Atoms/Variable Instancers/Collision2D Variable Instancer")]
|
|
public class Collision2DVariableInstancer : AtomVariableInstancer<
|
|
Collision2DVariable,
|
|
Collision2DPair,
|
|
Collision2D,
|
|
Collision2DEvent,
|
|
Collision2DPairEvent,
|
|
Collision2DCollision2DFunction>
|
|
{ }
|
|
}
|