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21a588b6a4
* Add OnCollisionHook and OnCollision2DHook * refactor hooks Naming shouldn't be trigger, get outa heeeeere! * Implement ValueEquals + simplify already implemented ValueEquals * Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
9 lines
288 B
C#
9 lines
288 B
C#
using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Condition of type `Collision`. Inherits from `AtomCondition<Collision>`.
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/// </summary>
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[EditorIcon("atom-icon-teal")]
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public abstract class CollisionCondition : AtomCondition<Collision> { }
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} |