Miika Lönnqvist 8f6392c373
#52 Basic implementation of conditions for listeners (#191)
* Basic implementation of conditions for listeners

* Tweak code style and add generated Conditions
2020-11-06 22:11:16 +01:00

9 lines
284 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Condition of type `Collider`. Inherits from `AtomCondition&lt;Collider&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
public abstract class ColliderCondition : AtomCondition<Collider> { }
}