unity-atoms/Packages/SceneMgmt/Runtime/Actions/QuitApplication.cs
2019-10-02 17:49:06 +02:00

16 lines
331 B
C#

using UnityEngine;
namespace UnityAtoms.SceneMgmt
{
[UseIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Scene Management/Quit Application")]
public sealed class QuitApplication : VoidAction
{
public override void Do()
{
Application.Quit();
}
}
}