unity-atoms/Source/Variables/TouchUserInputVariable.cs
2019-06-23 22:16:16 +02:00

15 lines
406 B
C#

using System;
using UnityEngine;
using UnityEngine.Serialization;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
public sealed class TouchUserInputVariable : EquatableScriptableObjectVariable<
TouchUserInput,
TouchUserInputGameEvent,
TouchUserInputTouchUserInputGameEvent>
{ }
}