unity-atoms/Source/Listeners/VoidListener.cs
2019-05-29 18:52:27 +02:00

13 lines
241 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/Void")]
public sealed class VoidListener : GameEventListener<
Void,
VoidAction,
VoidEvent,
UnityVoidEvent>
{ }
}