unity-atoms/Packages/MonoHooks/Runtime/Events/Collider2DGameObjectEvent.cs
2019-10-16 01:43:51 +02:00

12 lines
452 B
C#

using UnityEngine;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event x 2 of type `Collider2D` and `GameObject`. Inherits from `AtomEvent&lt;Collider2D, GameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Collider2D - GameObject", fileName = "Collider2DGameObjectEvent")]
public sealed class Collider2DGameObjectEvent : AtomEvent<Collider2D, GameObject> { }
}