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8 lines
265 B
C#
8 lines
265 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/Vector3", fileName = "Vector3Variable")]
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public sealed class Vector3Variable : EquatableScriptableObjectVariable<Vector3, Vector3Event, Vector3Vector3Event> { }
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}
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