unity-atoms/Source/Events/BoolEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
185 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Bool", fileName = "BoolEvent")]
public sealed class BoolEvent : GameEvent<bool> { }
}