unity-atoms/Packages/Core/Runtime/Actions/SetVariableValue/SetStringVariableValue.cs
2019-10-14 16:51:54 +02:00

15 lines
389 B
C#

using UnityEngine;
namespace UnityAtoms
{
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/String", fileName = "SetStringVariableValue")]
public sealed class SetStringVariableValue : SetVariableValue<
string,
StringVariable,
StringReference,
StringEvent,
StringStringEvent>
{ }
}