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15 lines
389 B
C#
15 lines
389 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/String", fileName = "SetStringVariableValue")]
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public sealed class SetStringVariableValue : SetVariableValue<
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string,
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StringVariable,
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StringReference,
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StringEvent,
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StringStringEvent>
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{ }
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}
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