unity-atoms/Source/Events/FloatFloatEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
214 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Float - Float", fileName = "FloatFloatEvent")]
public sealed class FloatFloatEvent : GameEvent<float, float> { }
}