2020-03-21 22:45:39 +01:00

10 lines
249 B
C#

using System;
namespace UnityAtoms.FSM
{
/// <summary>
/// Needed in order to use our custom property drawer for states in the FSM.
/// </summary>
[Serializable]
public class FSMStateListWrapper : AtomListWrapper<FSMState> { }
}