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14 lines
361 B
C#
14 lines
361 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable/Vector2", fileName = "SetVector2VariableValueAction")]
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public sealed class SetVector2VariableValue : SetVariableValue<
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Vector2,
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Vector2Variable,
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Vector2Reference,
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Vector2Event,
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Vector2Vector2Event>
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{ }
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}
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