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14 lines
334 B
C#
14 lines
334 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable/Bool", fileName = "SetBoolVariableValueAction")]
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public sealed class SetBoolVariableValue : SetVariableValue<
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bool,
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BoolVariable,
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BoolReference,
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BoolEvent,
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BoolBoolEvent>
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{ }
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}
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