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15 lines
287 B
C#
15 lines
287 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Scene Management/Quit Application")]
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public sealed class QuitApplication : VoidAction
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{
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public override void Do()
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{
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Application.Quit();
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}
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}
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}
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