unity-atoms/Source/Listeners/FloatListener.cs
2019-05-29 18:52:27 +02:00

12 lines
246 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/Float")]
public sealed class FloatListener : GameEventListener<
float,
FloatAction,
FloatEvent,
UnityFloatEvent>
{ }
}