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8 lines
309 B
C#
8 lines
309 B
C#
using UnityEngine;
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namespace UnityAtoms.Mobile
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
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public sealed class TouchUserInputVariable : EquatableAtomVariable<TouchUserInput, TouchUserInputEvent, TouchUserInputTouchUserInputEvent> { }
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}
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