unity-atoms/Packages/Mobile/Runtime/Variables/TouchUserInputVariable.cs

8 lines
309 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
public sealed class TouchUserInputVariable : EquatableAtomVariable<TouchUserInput, TouchUserInputEvent, TouchUserInputTouchUserInputEvent> { }
}