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8 lines
280 B
C#
8 lines
280 B
C#
using UnityEngine;
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namespace UnityAtoms.Mobile
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput x 2", fileName = "TouchUserInputTouchUserInputEvent")]
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public sealed class TouchUserInputTouchUserInputEvent : AtomEvent<TouchUserInput, TouchUserInput> { }
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}
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