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8 lines
253 B
C#
8 lines
253 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/Vector2", fileName = "Vector2Variable")]
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public sealed class Vector2Variable : EquatableAtomVariable<Vector2, Vector2Event, Vector2Vector2Event> { }
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}
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