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15 lines
386 B
C#
15 lines
386 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace UnityAtoms.Mobile
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
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public sealed class TouchUserInputVariable : EquatableAtomVariable<
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TouchUserInput,
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TouchUserInputEvent,
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TouchUserInputTouchUserInputEvent>
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{ }
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}
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