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14 lines
361 B
C#
14 lines
361 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable/Vector3", fileName = "SetVector3VariableValueAction")]
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public sealed class SetVector3VariableValue : SetVariableValue<
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Vector3,
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Vector3Variable,
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Vector3Reference,
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Vector3Event,
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Vector3Vector3Event>
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{ }
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}
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