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21a588b6a4
* Add OnCollisionHook and OnCollision2DHook * refactor hooks Naming shouldn't be trigger, get outa heeeeere! * Implement ValueEquals + simplify already implemented ValueEquals * Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
20 lines
681 B
C#
20 lines
681 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Variable Instancer of type `Collision`. Inherits from `AtomVariableInstancer<CollisionVariable, CollisionPair, Collision, CollisionEvent, CollisionPairEvent, CollisionCollisionFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[AddComponentMenu("Unity Atoms/Variable Instancers/Collision Variable Instancer")]
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public class CollisionVariableInstancer : AtomVariableInstancer<
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CollisionVariable,
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CollisionPair,
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Collision,
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CollisionEvent,
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CollisionPairEvent,
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CollisionCollisionFunction>
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{ }
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}
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