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https://github.com/unity-atoms/unity-atoms.git
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21a588b6a4
* Add OnCollisionHook and OnCollision2DHook * refactor hooks Naming shouldn't be trigger, get outa heeeeere! * Implement ValueEquals + simplify already implemented ValueEquals * Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
18 lines
596 B
C#
18 lines
596 B
C#
using System;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `Collision2DPair`. Inherits from `AtomEventReference<Collision2DPair, Collision2DVariable, Collision2DPairEvent, Collision2DVariableInstancer, Collision2DPairEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class Collision2DPairEventReference : AtomEventReference<
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Collision2DPair,
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Collision2DVariable,
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Collision2DPairEvent,
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Collision2DVariableInstancer,
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Collision2DPairEventInstancer>, IGetEvent
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{ }
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}
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