unity-atoms/Packages/BaseAtoms/Runtime/Collections/AtomCollection.cs
2020-03-18 00:17:33 +01:00

128 lines
4.2 KiB
C#

using System;
using UnityEngine;
using UnityAtoms;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// A Collection / Dictionary of Atom Variables (AtomBaseVariable).
/// </summary>
[CreateAssetMenu(menuName = "Unity Atoms/Collection", fileName = "Collection")]
[EditorIcon("atom-icon-kingsyellow")]
public class AtomCollection : AtomBaseVariable<StringReferenceAtomBaseVariableDictionary>, IGetValue<IAtomCollection>, IWithCollectionEvents
{
/// <summary>
/// Get value as an `IAtomCollection`. Needed in order to inject Collection into the Variable Instancer class.
/// </summary>
/// <returns>The value as an `IAtomCollection`.</returns>
public IAtomCollection GetValue() => this.Value;
/// <summary>
/// Event for when and item is added to the collection.
/// </summary>
public AtomBaseVariableEvent Added { get => _added; set => _added = value; }
/// <summary>
/// Event for when and item is removed from the collection.
/// </summary>
public AtomBaseVariableEvent Removed { get => _removed; set => _removed = value; }
/// <summary>
/// Event for when the collection is cleared.
/// </summary>
public VoidEvent Cleared { get => _cleared; set => _cleared = value; }
[SerializeField]
private AtomBaseVariableEvent _added;
[SerializeField]
private AtomBaseVariableEvent _removed;
[SerializeField]
private VoidEvent _cleared;
void OnEnable()
{
if (Value == null) return;
Value.Added += PropogateAdded;
Value.Removed += PropogateRemoved;
Value.Cleared += PropogateCleared;
}
void OnDisable()
{
if (Value == null) return;
Value.Added -= PropogateAdded;
Value.Removed -= PropogateRemoved;
Value.Cleared -= PropogateCleared;
}
void PropogateAdded(AtomBaseVariable baseVariable)
{
if (_added == null) return;
_added.Raise(baseVariable);
}
void PropogateRemoved(AtomBaseVariable baseVariable)
{
if (_removed == null) return;
_removed.Raise(baseVariable);
}
void PropogateCleared()
{
if (_cleared == null) return;
_cleared.Raise();
}
#region Observable
/// <summary>
/// Make the add event into an `IObservable&lt;T&gt;`. Makes Collection's add Event compatible with for example UniRx.
/// </summary>
/// <returns>The add Event as an `IObservable&lt;T&gt;`.</returns>
public IObservable<AtomBaseVariable> ObserveAdd()
{
if (Added == null)
{
throw new Exception("You must assign an Added event in order to observe when adding to the collection.");
}
return new ObservableEvent<AtomBaseVariable>(Added.Register, Added.Unregister);
}
/// <summary>
/// Make the remove event into an `IObservable&lt;T&gt;`. Makes Collection's remove Event compatible with for example UniRx.
/// </summary>
/// <returns>The remove Event as an `IObservable&lt;T&gt;`.</returns>
public IObservable<AtomBaseVariable> ObserveRemove()
{
if (Removed == null)
{
throw new Exception("You must assign a Removed event in order to observe when removing from the collection.");
}
return new ObservableEvent<AtomBaseVariable>(Removed.Register, Removed.Unregister);
}
/// <summary>
/// Make the clear event into an `IObservable&lt;Void&gt;`. Makes Collection's clear Event compatible with for example UniRx.
/// </summary>
/// <returns>The clear Event as an `IObservable&lt;Void&gt;`.</returns>
public IObservable<Void> ObserveClear()
{
if (Cleared == null)
{
throw new Exception("You must assign a Cleared event in order to observe when clearing the collection.");
}
return new ObservableVoidEvent(Cleared.Register, Cleared.Unregister);
}
#endregion // Observable
}
}