unity-atoms/Packages/BaseAtoms/Runtime/Actions/SetVariableValue/SetGameObjectVariableValue.cs
2020-03-18 00:17:33 +01:00

25 lines
933 B
C#

using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Set variable value Action of type `GameObject`. Inherits from `SetVariableValue&lt;GameObject, GameObjectPair, GameObjectVariable, GameObjectConstant, GameObjectReference, GameObjectEvent, GameObjectPairEvent, GameObjectVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/GameObject", fileName = "SetGameObjectVariableValue")]
public sealed class SetGameObjectVariableValue : SetVariableValue<
GameObject,
GameObjectPair,
GameObjectVariable,
GameObjectConstant,
GameObjectReference,
GameObjectEvent,
GameObjectPairEvent,
GameObjectGameObjectFunction,
GameObjectVariableInstancer,
AtomCollectionReference,
AtomListReference>
{ }
}