unity-atoms/Source/Lists/GameObjectList.cs
2019-05-29 18:52:27 +02:00

8 lines
234 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/GameObject", fileName = "GameObjectList")]
public sealed class GameObjectList : ScriptableObjectList<GameObject, GameObjectEvent> { }
}