unity-atoms/Source/Events/FloatEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
189 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Float", fileName = "FloatEvent")]
public sealed class FloatEvent : GameEvent<float> { }
}