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14 lines
257 B
C#
14 lines
257 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Hooks/On Fixed Update")]
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public sealed class OnFixedUpdateHook : VoidHook
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{
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private void FixedUpdate()
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{
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OnHook(new Void());
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}
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}
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}
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