unity-atoms/Source/Listeners/VoidGameObjectListener.cs
2019-05-29 18:52:27 +02:00

14 lines
314 B
C#

using UnityEngine;
namespace UnityAtoms
{
[AddComponentMenu("Unity Atoms/Listeners/Void - GameObject")]
public sealed class VoidGameObjectListener : GameEventListener<
Void,
GameObject,
VoidGameObjectAction,
VoidGameObjectEvent,
UnityVoidGameObjectEvent>
{ }
}