unity-atoms/Source/Events/VoidGameObjectEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
230 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Void - GameObject", fileName = "VoidGameObjectEvent")]
public sealed class VoidGameObjectEvent : GameEvent<Void, GameObject> { }
}