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9 lines
230 B
C#
9 lines
230 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Lists/Vector2", fileName = "Vector2List", order = 4)]
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public class Vector2List : ScriptableObjectList<Vector2, Vector2Event>
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{
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}
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} |