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9 lines
220 B
C#
9 lines
220 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Lists/Float", fileName = "FloatList", order = 1)]
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public class FloatList : ScriptableObjectList<float, FloatEvent>
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{
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}
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} |