unity-atoms/Assets/UnityAtoms/GameEvents/Vector3Vector3Event.cs

10 lines
269 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Events/Vector3 Vector3", fileName = "Vector3Vector3Event",
order = 11)]
public class Vector3Vector3Event : GameEvent<Vector3, Vector3>
{
}
}