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10 lines
269 B
C#
10 lines
269 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Game Events/Vector3 Vector3", fileName = "Vector3Vector3Event",
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order = 11)]
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public class Vector3Vector3Event : GameEvent<Vector3, Vector3>
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{
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}
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} |