unity-atoms/Assets/UnityAtoms/GameEvents/Collider2DGameObjectEvent.cs

10 lines
293 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Events/Collider2D GameObject", fileName = "Collider2DGameObjectEvent",
order = 13)]
public class Collider2DGameObjectEvent : GameEvent<Collider2D, GameObject>
{
}
}