8 lines
338 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Vector2",
fileName = "SetVector2VariableValueAction", order = 4)]
public class SetVector2VariableValue : SetVariableValue<Vector2, Vector2Variable, Vector2Reference, Vector2Event, Vector2Vector2Event> { }
}