unity-atoms/Packages/MonoHooks/Runtime/Constants/ColliderGameObjectConstant.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

13 lines
474 B
C#

using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Constant of type `ColliderGameObject`. Inherits from `AtomBaseVariable&lt;ColliderGameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/ColliderGameObject", fileName = "ColliderGameObjectConstant")]
public sealed class ColliderGameObjectConstant : AtomBaseVariable<ColliderGameObject> { }
}