unity-atoms/Packages/BaseAtoms/Editor/Editors/Events/GameObjectEventEditor.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

16 lines
509 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityEngine;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `GameObject`. Inherits from `AtomEventEditor&lt;GameObject, GameObjectEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(GameObjectEvent))]
public sealed class GameObjectEventEditor : AtomEventEditor<GameObject, GameObjectEvent> { }
}
#endif