unity-atoms/Packages/Mobile/Runtime/Events/TouchUserInputEvent.cs
2019-10-15 21:10:57 +02:00

13 lines
420 B
C#

using UnityEngine;
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
/// <summary>
/// Event of type `TouchUserInput`. Inherits from `AtomEvent&lt;TouchUserInput&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput", fileName = "TouchUserInputEvent")]
public sealed class TouchUserInputEvent : AtomEvent<TouchUserInput> { }
}