unity-atoms/Packages/Core/Runtime/References/Vector3Reference.cs
AdamRamberg 299dc195e2 - Added a top menu bar option to regenerate all existing Atoms. Nifty when developing the library.
- Added the option to use a Constant in Atom References. Related to #58
2019-10-16 18:02:08 +02:00

15 lines
361 B
C#

using System;
using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Reference of type `Vector3`. Inherits from `AtomReference&lt;Vector3, Vector3Variable, Vector3Constant&gt;`.
/// </summary>
[Serializable]
public sealed class Vector3Reference : AtomReference<
Vector3,
Vector3Variable,
Vector3Constant> { }
}